To TOTAL CONFUSION NEW ENGLAND'S LARGEST GAME CONVENTION
"Truth from Chaos" Over 25 Years and Counting
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INFORMATION
INDUSTRY GUESTS: 2013
Jay Libby: Jay is a long time gamer who is the Co-Owner of Dilly
Green Bean Games, one of the creator's of iNDiRPG and Co-Founder of
Fuzion Forum. He has done art for R. Talsorian Games and written for
their Cyberpunk v3 line. He was also a contributing writer for the Doctor
Who AitaS: Aliens and Creatures RPG suppliment by Cubicle 7. Of course
Jay writes his own games too, but his fame has come from a little BIG
freebie known as GI Joe the RPG, which still remains a HUGE hit at
conventions. Dilly Green Bean Games was a 2009 ENnie nominee for the
Fan Award for Best Publisher. But what is Jay known for these days? How
about G-Core: The Superhero Role-Playing System! Considered the
MODERN FASERIP system, fans have been raving about this cool
superhero RPG! Jay will be running G-Core and his adults only game this
year at TotalCon!
..

Frank Mentzer: Frank was an employee of TSR in the
early days of the company from 1980 to1986. In 1981, he
founded the Role-Playing Gaming Association (RPGA). Also, he
was once the Creative Advisor to Gary Gygax for some of his
time at TSR. He has many credits to his name, is an auctioneer
at Gen Con, and is still active in the gaming business today. For
more information on his many contributions to the gaming
industry, click here: Frank Mentzer Biography

Andre Kruppa: Andre Kruppa has been running RPGs of various
kinds on a regular basis since 1978. He runs a theatrical style table-top
game with a presentation designed to create an immersive role-playing
experience. Characters are provided with a full bio and description to give
players a solid role to play. Lights, sound, music, handouts, and some
props are used to help set the scene and the mood. He currently has
three convention-style Call of Cthulhu scenarios that have been
published by Chaosium. These scenarios The Vault, Rise of the Dead,
and Rise of the Dead: The Raid, include detailed characters, handouts,
andstaging advice. Andre’s Game Soapbox Publications is gearing up to
begin publishing in January of 2012. Projects in the works include game
session podcasts, audio storytelling, theatrical production tips, horror
fiction e-books, and more! Further information can be found at
www.GameSoapbox.com.
Mark Edwards: Mark never really considered a (semi)career as a freelancer given
how much time graduate studies take. However, a fortuitous meeting with an actual freelancer,
combined with immense drive times (with nothing to do but think) led to his first fan-submitted
work for AEG’s 7th Sea line. And after that it was all downhill. Since then in addition to AEG, he’
s written for games including 3.5/Pathfinder (for Adventure-a-Week.com), Call of Cthulhu (for
You Too Can Cthulhu), Serenity and Supernatural (for Margaret Weis Productions), Savage
Worlds (for Melior Via), Shadowrun and Shadowrun Missions (for Catalyst Game Labs), Witch
Hunter and Rotted Capes (for Paradigm Concepts), and various others (for Wolfshead
Engendering). Never one to juggle too few balls at once, Mark’s current projects include works
for Call of Cthulhu, Witch Hunter, and Postworld Games in addition to his usual work on his
very own living campaign, The Heroes of Altamira (using the 7th Sea RPG). This past year,
Mark got his highest freelancing honor to date when the Shadowrun Runners’ Toolkit (which
he’d written a significant portion of) won the 2012 Origins Award for Best Role-playing
Accessory.

James Carpio; James Carpio began his obsession with role playing games in 1981
with a copy of the Moldvey/Cook D&D box set. Since then RPGs have been a major influence
in his life and culture. James is an avid gamer and a supporter of the OSR (Old School
Renaissance) movement. James is the sole proprietor of Chapter 13 Press (Indie Press
Publishers of the Pulp Era and Spookybeans RPGs) with other titles Including the upcoming
Death Race Z are in the works. Spookybeans the Gothic Comics RPG was a finalist in the
2012 ENnie Awards. His current projects include: Tales From the Fallen Empire, a 3rd party
product for Goodman Games' Dungeon Crawl Classics and an adventure module for
Lamentations of the Flame Princess. James has collaborated on projects with Eden Studios,
Exile Game Studios, Secret Fire Games and R. Talsorian Games in the past and is always
searching for that next major project. Recently James was announced as the Game Content
Editor for the new Gygax Magazine (working with Luke & Ernie Gygax, Jim Wampler, Jayson
Elliot, and Tim Kask), and has been busy reviewing submissions and ensuring strong
content for the magazine. On the convention side of the fence James holds the title of Director
of Gaming with Connecticon (yearly fandom convention held in Hartford, CT) and has in the
past worked with I-CON Science Fiction, Questcon, and Gazebo of Games. You can check out
James' work at www.chapter13press.com or hear him rant from time to time at
www.hexgeneration.com

Ben Gerber Ben Gerber is a long time gamer and game
creator. He's responsible for Argyle & Crew, the sock puppet
RPG. He has also been held accountable for Something Went
Wrong, the competitive RPG where gold is good and total
party kills are always an option. Ben continues to work on the
World of Aruneus, a Pathfinder expansion featuring a zombie
apocalypse and is also designing several board games. You
can find him on the web at his site,Troll in the Corner
(http://www.trollitc.com).

Tim Kask: Tim has been playing war games since the sixth grade, in
1961. He was the first full time employee of a new company called TSR in
1975, hired to be Gary’s editor. (this would make him a Charter Member of
The Old School. He edited the last four supplements to what is now
referred to as OD&D as well as helped Gary Gygax to define and delineate
what became AD&D. Along the way he started DRAGON Magazine and
LITTLE WARS Magazine, did development and editing on several other
TSR games; he also did some development work for AH. After leaving
TSR, he moved to Cincinnati where he partnered with Ral Partha to found
Manzakk Publishing, where he published ADVENTURE GAMING Magazine
until the “trickle-down” theory of Reagonomics failed totrickle his way.
During the last three years he has resumed writing adventure modules,
playing aids and short fiction and has plans to publish them in 2012 in a
new company, Eldritch Enterprises, Ltd., formed by Frank Mentzer, Jim
Ward, Chris Clark and himself. His focus point of his new products is
helping DM’s be the very best they can be; his philosophy of gaming can
be summed up as : ”Rules should not get in the way of fun”.
Since his retirement from teaching, Tim has been writing full time on
several projects besides game-related items and travelling to whatever
conventions invite him to attend. For more information, click here:
Tim Kask Wiki-Page

Bradford Younie: Bradford is a gamer and author. In 2003,
he founded Carnivore Games through which he wrote and
published the role-playing game "Now Playing". Since then, he
has written the adventure module " Ghosts of the Lady Grace"
and "The Unexplained" He has been gaming steadily since he
was introduced to D&D in 1977, becoming more interested in
story-base role-playing games more recently. He has had an
interest in the paranormal for most of his life and has studied
various aspects of the paranormal throughout most of his adult
life which became the inspiration for the game "The
Unexplained. He lives in New Hampshire with his wife Andrea
and his three children.

Peter Blix Bryant: Blix has been developing free gaming material via Studio187
for over 10 years. In the past several years he has begun developing professional
material for art and design. He has done artwork for R. Talsorian Games, Tri Tac
Games, Dilly Green Bean Games, and Chapter 13 Press. He is currently on the
design team for the Savage Worlds edition of Fringeworthy and is one of the hosts
of the TriTac Podcast. He is also in development of Mythic Steel, a pulp fantasy
setting using his BoxCar system. Blix will be running Savage Worlds gaming
events, co-hosting panels, and recording an episode of his PodCast before a live
audience.


Tom Vasel: Tom is host of The Dice Tower. Several years ago, he
began to write reviews of board games, so that others could find out about
these wonderful games. He's authored an "Interviews by an Optimist"
series, a series of interviews with notables in the gaming world, and at
one point wrote a regular column for Boardgamenews.com. In May 2005,
Tom started the podcast The Dice Tower with Joe Steadman - a podcast
all about board games, and one that has gradually changed over its many
episodes. The show is still around, with new co-host Eric Summerer and
a host of contributors. In 2008, Tom started a video podcast with his
daughters, which is amazingly fun! Most importantly, he is married to the
lovely Laura Vasel, and together we have six beautiful girls - Melody, Amy,
Holly, Clara, Violet, and Ruby, and Jack (11/15/10-01/24/11). The Vasels
were missionaries in South Korea for nine years, and are now in
Homestead, Florida, where Tom teaches high school math and is a
middle school youth pastor.
Eric Summerer: Eric is co-host of The Dice Tower podcast, as
well as a voice actor and producer whose voice has been heard in
countless commercials and instructional recordings. A graduate of
Syracuse University, studying both TV/Radio/Film and Theater, Eric has
served as narrator for over fifty audiobooks, including Elaine Cunningham’
s Forgotten Realms: Songs and Swords series, Arthur C. Clarke’s
Childhood’s End and Kurt Vonnegut’s God Bless You, Mr. Rosewater.
Interactive media credits include Mytran Wars, King of Fighters 2006, and
Metal Slug 3D. Eric’s favorite games include Power Grid, Antike, and
Merchant of Venus, but he’s willing to try just about anything, from abstract
strategy games to (horrors!) the latest version of Monopoly. Eric is active
on BoardGameGeek with the username amazingintern, as well as play-by-
web sites yucata.de, MaBiWeb.com, and SpielByWeb.com. He also enjoys
watching lots of television, listening to novelty music, and attempting the
sport of curling.

Jim Reed: Jim has been a gamer since he was a child from his Atari
2600 days to learning about Heroscape after purchasing a set for his
son. Through his involvement in the heroscape community, he learned
about Tom Vasel and Tom's podcast, The Dice Tower. Through The
Dice Tower (and eventually other boardgame podcast as well) he started
learning about awesome "designer" (or "underground" ) games that are
out there. Now, boardgaming is a huge part of his life where video
games have taken the backshelf role. He believes the social aspect is
what has really drawn him in as well as his family's embracin gaming.
Jim puts together the show notes for the Dice Tower, and also does
interviews with gaming notables.


David O. Miller: Science Fiction and Fantasy illustrator David O. Miller has created art for
many game companies such as TSR, GDW, White Wolf Publishing, Steve Jackson Games,
West End Games and Wizards of the Coast, as well as other publishing companies including
Baen Books, DoubleDay Science Fiction and Military Book Clubs, Topps and Inkworks. It was in
1977, while still at college, that he was introduced to role playing games such as D&D,
Runequest, and Metagaming's Melee and Wizards (TFT). After graduation, David started
attending GenCon where he picked up work freelancing as a fantasy artist. In 1987, David took a
job as Art Director for the Space and Rocket Center and U.S. Space Camp in Huntsville,
Alabama. Currently, David operates his own graphic design/illustration studio in Long Island,
NY. He also teaches art courses, which include science fiction/fantasy drawing, manga
illustration, digital painting, and traditional acrylic painting. More recently David has freelanced for
Dark City Games, creating art for their line of old school adventure scenarios. David is still an
avid gamer. He writes and maintains a very popular TFT Melee/Wizard tribute web site at
www.meleewizards.com. He is also the current President of the Long Island Heroscape League.

Michael Curtis; has been playing role-playing games since 1980 and a freelance
writer and game designer since 2008. He has written or contributed to more than
two dozen roleplaying games, supplements, and articles. Best known for Goodman
Games’ The Dungeon Alphabet (for which he was awarded the 2011 Three Castles
Award for Game Design) and Stonehell Dungeon, he’s also worked on the
Dungeon Crawl Classics RPG, Goblinoid Games’ Realms of Crawling Chaos, and
Secret Fire Games’ forthcoming Fragments I: The Way of Tree, Fire & Flame.
Author of the DCC RPG adventures The Crawling Corruption and Emirikol Was
Framed!, Michael is a regular contributor to Fight On! magazine and has had a
cameo appearance in the web-comic Marvin the Mage! He writes the popular old
school gaming blog, “The Society of Torch, Pole and Rope” (poleandrope.blogspot.
com) when not working on RPG projects. His upcoming projects include
contributions to Chapter 13 Press’ Tales from the Fallen Empire, the Dungeon
Crawl Classics adventures The Sea-Queen Escapes!, and The Croaking Fane, a
soon-to-be-release RPG from Goblinoid Games, and his own indie RPG,
Shiverwhen.
Bryan Johnson: is a game designer and player from historic Salem,
Massachusetts. He is a lifelong addict of board games and card games of all kinds.
He is the designer of the boardgame Island Fortress, and in 2011 he launched Frost
Forge Games, a game design studio and publisher. Bryan also began working for
Game Salute starting in June 2012 to assist in studio support and game
development. He can be found on BoardGameGeek under the username
SwedeLad. Bryan is a history buff who enjoys attending gaming conventions,
baseball games, traveling, genealogy, autumn in New England, pizza, and staying
out of direct sunlight whenever possible. Island Fortress on BoardGameGeek
http://www.boardgamegeek.com/boardgame/27574/island-fortress


Jeffrey Talanian, designer for North Wind Adventures, was
first introduced to Dungeons & Dragons in 1980, and since
then he’s been running epic campaigns of adventure, intrigue,
and war. In recent years, Jeff has developed several Castle
Zagyg projects under the guidance of his friend and mentor, E.
Gary Gygax (R.I.P.). Jeff's most recent project is the critically
acclaimed Astonishing Swordsmen & Sorcerers of Hyperborea
RPG (http://swordsmen-and-sorcerers.com), as well as the
popular adventures, Charnel Crypt of the Sightless Serpent
and Taken from Dunwich. Jeff has also contributed to the
magazines Fight On! and Knockspell.

Nik Palmer, a.k.a. Dr.Nik is best known for his table top gaming
and is the former president of CarnageCon.com He has been
a table top GM for over 30 years and won the New England
Best Table Top GM award in 2007 and Iron Contender regional
contest in 2012. He publishes his own 5 star reviewed source
books and adventures under his paNik productions company
label. www.panikproductions.com In addition to being an adept
Gamer, Dr.Nik is also active musher with 15 sled dogs, mostly
Siberian Huskies.

Don Higgins: Most recently Don was chosen by Frank Mentzer of Eldtrich
Entertainment; to be the Cover artist and interior Illustrator for 2 separate
adventures. And currently working on a third. Don was honored by being
Nominated for "Steampunk Chronicle Magazine's" Steampunk Artist / Illustrator
of the year. And was part of the Steampunk Art Exhibition at the Mark Twain
House and Museum, Hartford CT; from October through January. He is the
Interior Illustrator of "The Dragon Keeper's Handbook" Llewellyn Worldwide,
LLC; on shelves now. Don creates character concepts, interior art,
storyboarding, children's books, wildlife, celebrity/ private portraiture, and tattoo
design.and is creator of the web comic Dark Magic and Donuts.
www.darkmagicanddonuts.com Past Clients: Topps Entertainment and
Collectables, Author: Kady Cross, Llewellyn Worldwide LLC, IZoo Creative
Design, Dilly Green Bean Games, Carnivore Games, Hyoka Studios, Eilfin
Entertainment